Hi

I would HIGHLY recommend you build all the dependencies and al the parts in
VS8

Using librariies built on previous versions of VS is asking for trouble, MS
have made to many chnages to the underlying guts

Best Regards



Gordon

__________________________________________________________

Gordon Tomlinson
Email         : gordon.tomlinson @ overwatch.com
YIM/AIM       : Gordon3dBrit
MSN IM        : <mailto:[EMAIL PROTECTED]> Gordon3dBrit @
3dscenegraph.com

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Telephone (Cell): (+1) 214-477-8914
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- Master Tambo Tetsura




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Serge Lages
Sent: Thursday, September 28, 2006 3:14 AM
To: osg users
Subject: Re: [osg-users] help about OpenThreadsWin32d.lib


On 9/28/06, Mike Weiblen <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Stephen Northcott wrote:
> > Hello all..
> >
> > So is there an idiots guide somewhere for building VS2005 and OSG?
> > I really just want a confirmed start point, and dependencies list (if
> > applicable).
>
> The dependencies list is here:
> http://www.openscenegraph.org/osgwiki/pmwiki.php/Downloads/Dependencies
> The prebuilt dependencies on that page are built with VS7.1, which won't
help
> for VS8.  You can build the dependencies yourself w/ VS8, or perhaps track
down
> prebuilts elsewhere on the web.
>

Hi,

I am using the prebuild dependencies build with VS7.1 with my
application build with VS8, it's not very clean but it works without
problems (or maybe on or two of my bugs are coming from there, I will
try to investigate that way when I will have time...), but there is no
major problem.


--
Serge Lages
http://www.magrathea-engine.org
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