I'd like to provide a single set of pre-compiled libraries (including OSG) for people who are going to link their projects with them. These people might be using VC7.1 or VC8 (aka. "Microsoft Visual C++ Studio .NET 2005 [Standard/Professional/Express] Edition 8.0")
In most cases, working with VC8, you can use .lib/.dll that were built with VC7.1 (or before). But in the case of OSG, it appears to not _quite_ work. I'm seeing a situation where an application class derived from an OSG class via multiple inheritance seems to be packing its members differently, which of course quickly leads to a crash. Has anyone else encountered this? Anyone finding binary compatibility between VC7.1 and VC8? Or do we /need/ to built OSG and our apps with the same compiler version? In case anyone cares about my ongoing VC8 migration process, it is described at http://vterrain.org/Implementation/vc8.html Thanks, Ben _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
