On Wed, 2006-10-18 at 00:25 +0100, Roger James wrote: > Is there a method we can use to compare effects? Then we can traverse the > tree, name and store new effects, and then when we get down to a geometry > within a geode work out what effects are needed by the current inherited > state and check we can find them in the "library".
In OSG? I don't know... Regards, Marcus _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
