If you are debugging in Visual Studio, the output window of the IDE displays library load and unload messages. If you do not see the NVIDIA support library (nvoglnt.dll) get loaded, then you are probably using the generic (unaccelerated) Microsoft rendering path. -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Thom DeCarlo > Sent: Friday, October 27, 2006 7:40 AM > To: OSG-user > Subject: [osg-users] Flagging software rendering? > > Is there any way to tell (other than the observable drop in > framerate) whether the application is falling back to > software OpenGL rendering? We have just received a new > computer with a Nvidia Quadro 5500 card. For some reason, our > application runs better on our old Quadro 1100 cards than it > does on the new hardware. > > Thanks, > Thom > -- > this sig intentionally left blank > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
