Hi Ivan,

The OSG has small feature culling on by default.  You can control the
pixel size that things get culled out vis osg::CullSettings, or just
switch off small feature culling completely using the same object.
You'll find more info on the FAQ.

Robert.

On 11/1/06, Ivan Bolčina <[EMAIL PROTECTED]> wrote:
Hi.

I would like to know "how far away" do objects get drawn. I would like for
my geomety which contains
primitive set of points
(osg::DrawElementsUShort(GL_POINTS.... ) pixels won't get
drawn if they are 10000 units away.

thanks


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