Any chance of things getting ported to OpenGL ES? I've been
experimenting with developing for Windows Mobile (shudder...) and am
trying to avoid having to write raw OpenGL code, or I don't even want
to think about Direct3D. There is one toolkit I've found, Ogre3D which
allows to switch rendering backends which is nice because OpenGL
performance on my PDA is pretty poor compared to Direct3D.

Chris

On 11/1/06, Don Burns <[EMAIL PROTECTED]> wrote:




> Oh, and I would like to see OSG running on a Palm :)


 I think either the respondents didn't read the "you use with OSG" part of
the question, or they are just showing off. :)

 -don



_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/


_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to