Any chance of things getting ported to OpenGL ES? I've been experimenting with developing for Windows Mobile (shudder...) and am trying to avoid having to write raw OpenGL code, or I don't even want to think about Direct3D. There is one toolkit I've found, Ogre3D which allows to switch rendering backends which is nice because OpenGL performance on my PDA is pretty poor compared to Direct3D.
Chris On 11/1/06, Don Burns <[EMAIL PROTECTED]> wrote:
> Oh, and I would like to see OSG running on a Palm :) I think either the respondents didn't read the "you use with OSG" part of the question, or they are just showing off. :) -don _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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