Hi Robert, hi all,
I'd like feedback from the community on what you needs are on the
viewer front.
the applications i think about would have multiple views , sharing the
same scene.
what i would need to build my gui-dependent stuff on it is:
Interactive Editor Views:
- right-hand popup-menu for setting viewer properties with
user-feedback ( a gui-independent interface for this would be fine)
- all standard user-interactions ,selection-modes, dragNdrop ( a
gui-independent interface for this would be fine)
Fullscreen Performance View:
- switching viewerwindow in fullscreen mode
- highest performance & highest quality :-.)
- a fullscreen render-thread instantiated and controlled by the
gui-mother-application
Used in a GUI based application with builtin interactive editor & showtime
Markus
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/