Hi Robert, hi all,

I'd like feedback from the community on what you needs are on the
viewer front.

the applications i think about would have multiple views , sharing the same scene.

what i would need to build my gui-dependent stuff on it is:


Interactive Editor Views:

- right-hand popup-menu for setting viewer properties with user-feedback ( a gui-independent interface for this would be fine) - all standard user-interactions ,selection-modes, dragNdrop ( a gui-independent interface for this would be fine)


Fullscreen Performance View:

- switching viewerwindow in fullscreen mode
- highest performance & highest quality  :-.)
- a fullscreen render-thread instantiated and controlled by the gui-mother-application

Used in a GUI based application with builtin interactive editor  & showtime

Markus

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