It starts for example osgblendequation cessnafire.osg, then the viewer gets
blocked and returns after a few seconds with an access violation error



2007/2/12, Adrian Egli <[EMAIL PROTECTED]>:

Hi robert,

i checkout last CVS version and compiled it: when i am running on a
windows XP machine the runexamples.bat i get some really strange
error:

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>echo osgversion
osgversion

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osgversion
OpenSceneGraph Library 1.2


C:\dev\OpenSceneGraphCVS\OpenSceneGraph>echo osgunittests
osgunittests

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osgunittests matrix
******   Running matrix tests   ******
testFrustum1
  left = -1 compute -1
  right = 1 compute 1
  bottom = -1 compute -1
  top = 1 compute 1
  zNear = 1 compute 1
  zFar = 1000 compute 1000

testFrustum1
  left = 0 compute 0
  right = 1 compute 1
  bottom = 1 compute 1
  top = 2 compute 2
  zNear = 2.5 compute 2.5
  zFar = 100000 compute 100000

testOrtho 1
  left = 0 compute 0
  right = 1 compute 1
  bottom = 1 compute 1
  top = 2 compute 2
  zNear = 2.1 compute 2.1
  zFar = 1000 compute 1000

testOrtho 1
  left = -1 compute -1
  right = 10 compute 10
  bottom = 1 compute 1
  top = 20 compute 20
  zNear = 2.5 compute 2.5
  zFar = 100000 compute 100000

testPerspective 1
  fovy = 20 compute 20
  aspect = 1 compute 1
  zNear = 1 compute 1
  zFar = 1000 compute 1000

testPerspective 1
  fovy = 90 compute 90
  aspect = 2 compute 2
  zNear = 1 compute 1
  zFar = 1000 compute 1000

testLookAt
  eye 10 4 2 compute 10 4 2
  center 10 5 2 compute 10 5 2
  up 0 0 1 compute 0 0 1

testLookAt
  eye 10 4 2 compute 10 4 2
  center 11 5 2 compute 10.7071 4.70711 2
  up 0 0 1 compute 0 0 1

testMatrixInvert(
{
        0.999848 -0.0027 0.017242 -0.1715
        0 0.98796 0.15471 0.207295
        -0.017452 -0.154687 0.987809 -0.98239
        0 0 0 1
}

)
Matrix::invert
{
        0.999847 -2.8954e-008 -0.0174521 0.154329
        -0.0027 0.98796 -0.154686 -0.357225
        0.0172419 0.154711 0.98781 0.941301
        0 0 0 1
}

matrix * invert=
{
        1 4.33681e-019 3.30682e-018 2.09251e-017
        0 1 -2.77556e-017 5.55112e-017
        3.46945e-018 1.98689e-017 1 -7.63278e-017
        0 0 0 1
}

testMatrixInvert(
{
        0.999848 -0.0027 0.017242 0
        0 0.98796 0.15471 0
        -0.017452 -0.154687 0.987809 0
        -0.1715 0.207295 -0.98239 1
}

)
Matrix::invert
{
        0.999847 -2.8954e-008 -0.0174521 0
        -0.0027 0.98796 -0.154686 0
        0.0172419 0.154711 0.98781 0
        0.188972 -0.052813 0.999487 1
}

matrix * invert=
{
        1 8.67362e-019 -3.68629e-018 0
        0 1 0 0
        3.46945e-018 1.98654e-017 1 0
        0 6.78661e-018 1.38778e-017 1
}

******   Running tests   ******
fail    root.osg.Matrixd.testMatrixToQuat        9.55429e-005s   q2.length()
== l2_ failure:
\dev\OpenSceneGraphCVS\OpenSceneGraph\examples\osgunittests\UnitTests_osg.cpp,
line 52
pass    root.osg.Vec3.testAddition      3.63175e-006s
pass    root.osg.Vec3.testSubtraction    3.35238e-006s
pass    root.osg.Vec3.testScalarMultiplication  3.63175e-006s
pass    root.osg.Vec3.testDotProduct    2.51429e-006s

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osgunittests qt
*****   Qualified Tests  ******
root.osg.Matrixd.testMatrixToQuat
root.osg.Vec3.testAddition
root.osg.Vec3.testSubtraction
root.osg.Vec3.testScalarMultiplication
root.osg.Vec3.testDotProduct

******   Running tests   ******
fail    root.osg.Matrixd.testMatrixToQuat       0.000160914s    q2.length()
== l2_ failure:
\dev\OpenSceneGraphCVS\OpenSceneGraph\examples\osgunittests\UnitTests_osg.cpp,
line 52
pass    root.osg.Vec3.testAddition      3.63175e-006s
pass    root.osg.Vec3.testSubtraction   3.63175e-006s
pass    root.osg.Vec3.testScalarMultiplication  3.35238e-006s
pass    root.osg.Vec3.testDotProduct    2.51429e-006s

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osgunittests sizeof
**** sizeof() tests  ******
sizeof(bool)==1
sizeof(char)==1
sizeof(short)==2
sizeof(short int)==2
sizeof(int)==4
sizeof(long)==4
sizeof(long int)==4
sizeof(__int64)==8
sizeof(float)==4
sizeof(double)==8
sizeof(std::istream::pos_type)==24
sizeof(std::istream::off_type)==4
sizeof(OpenThreads::Mutex)==8
sizeof(std::string)==28

******   Running tests   ******
fail    root.osg.Matrixd.testMatrixToQuat       8.01778e-005s   q2.length()
== l2_ failure:
\dev\OpenSceneGraphCVS\OpenSceneGraph\examples\osgunittests\UnitTests_osg.cpp,
line 52
pass    root.osg.Vec3.testAddition      3.63175e-006s
pass    root.osg.Vec3.testSubtraction    3.35238e-006s
pass    root.osg.Vec3.testScalarMultiplication  3.63175e-006s
pass    root.osg.Vec3.testDotProduct    2.51429e-006s

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>echo osglauncher
osglauncher

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osglauncher
GraphicsWindowWin32::setPixelFormat() - Found a matching pixel format but
without the WGL_SWAP_METHOD_ARB specification for screen #0
Scaling image 'ExampleThumbnails/osganimation.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgcubemap.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgdepthshadow.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgdistortion.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgfxbrowser.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osggeometry.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osghud.jpg' from (256,205) to (256,256)
Scaling image 'ExampleThumbnails/osgkeyboard.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osglight.jpg' from (256,205) to (256,256)
Scaling image 'ExampleThumbnails/osgmotionblur.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgmultitexture.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgparticle.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgprerendercubemap.jpg' from (256,205)
to (256,256)
Scaling image 'ExampleThumbnails/osgreflect.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgscribe.jpg' from (256,205) to
(256,256)
Scaling image 'ExampleThumbnails/osgvertexprogram.jpg' from (256,205) to
(256,256)

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>echo osganimate
osganimate

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osganimate
GraphicsWindowWin32::setPixelFormat() - Found a matching pixel format but
without the WGL_SWAP_METHOD_ARB specification for screen #0

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>echo osgautotransform
osgautotransform

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osgautotransform
GraphicsWindowWin32::setPixelFormat() - Found a matching pixel format but
without the WGL_SWAP_METHOD_ARB specification for screen #0
Warning: deleting still referenced object 015872E0 of type 'class
osg::Referenced *'
         the final reference count was 1, memory corruption possible.
Batchvorgang abbrechen (J/N)? n

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>echo osgbillboard
osgbillboard

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osgbillboard
GraphicsWindowWin32::setPixelFormat() - Found a matching pixel format but
without the WGL_SWAP_METHOD_ARB specification for screen #0

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>echo osgblendequation
osgblendequation

C:\dev\OpenSceneGraphCVS\OpenSceneGraph>osgblendequation cessnafire.osg
GraphicsWindowWin32::setPixelFormat() - Found a matching pixel format but
without the WGL_SWAP_METHOD_ARB specification for screen #0
Warning: deleting still referenced object 015F29A0 of type 'class
osg::Referenced *'
         the final reference count was 1, memory corruption possible.
Batchvorgang abbrechen (J/N)?

2007/2/12, Joakim Simonsson <[EMAIL PROTECTED]>:
>
>
> What's the point of waiting?
>
> On Mon, 12 Feb 2007 22:27:02 +0100, Gordon Tomlinson
> <[EMAIL PROTECTED]> wrote:
>
> > Hi Robert
> >
> > Just a thought but would it better to wait for the VCS to SVN move
> until
> > say
> > after the 1.3 release and tag happens
> >
> > Seems a natural clean time to do such a big change rather than in the
> > middle
> > of the release, just a thought
> >
> >
> > Best Regards
> >
> >
> > Gordon
> >
> > __________________________________________________________
> >
> > Gordon Tomlinson
> > Email  : gordon.tomlinson @ overwatch.com
> > YIM/AIM: Gordon3dBrit
> > MSN IM : Gordon3dBrit @ 3dSceneGraph.com
> > __________________________________________________________
> >
> > "Self defence is not a function of learning tricks
> > but is a function of how quickly and intensely one
> > can arouse one's instinct for survival"
> > - Master Tambo Tetsura
> >
> >
> >
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto: [EMAIL PROTECTED] Behalf Of Robert
> Osfield
> > Sent: Monday, February 12, 2007 3:56 PM
> > To: osg users
> > Subject: [osg-users] Please test CVS version of OpenSceneGraph
> >
> >
> > Hi All,
> >
> > Work on setting up the new OpenSceneGraph server is underway, one of
> > the items on the list for migration is migrating from CVS to SVN.
> > Before we do this migration I would like to make sure that we leave
> > the CVS versions in a good state i.e. compiling on all the major
> > platforms.
> >
> > Right now I expect the OSX Xcode projects will be broken due to recent
> > additions to the OSG since the last XCode project update.  Off the top
>
> > of my head these include:
> >
> > New files:
> >
> >   src/osg/MatrixDecomposition.cpp
> >   src/osgViewer/HelpHandler.cpp
> >   include/osgViewer/HelpHandler.cpp
> >
> > Complete new directories/libs/apps
> >
> >   include/osgManipulator
> >   src/osgManipulator
> >   examples/osgmanipulator
> >
> > Wrapper updates which will map the above new additions.
> >
> > I may well have missed mention of other added files, so be wary,
> > viewcvs is long and trusty friend on this ;-)
> >
> >    http://openscenegraph.org/viewcvs/
> >
> > Sean Spicer has agreed for OpenThreads to be moved to SVN and onto the
>
> > new server so once we are happy that things in current CVS for these
> > two projects are looking sound I'll tag them both and then we can
> > import then into SVN.
> >
> > Potentially I could just tag what we have right now and solve build
> > problems under SVN, but it'd be nice to not leave those with old CVS
> > versions high and dry during the change over.  CVS won't be on the new
> > server though, so once migration is complete we'll have to say good
> > bye to CVS.
> >
> > So please please test the CVS version of the OSG,
> >
> > Many thanks,
> > Robert.
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://openscenegraph.net/mailman/listinfo/osg-users
> > http://www.openscenegraph.org/
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> > http://openscenegraph.net/mailman/listinfo/osg-users
> > http://www.openscenegraph.org/
>
>
>
> --
> Joakim Simonsson
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>


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