I have a really weird bug that shows up in one of my apps. Sometimes objects get the wrong StateSet applied to them. I have not been able to produce a simple enough test case to send in yet, but I wanted to know if anyone else has seen this problem in the last month.
The problem was introduced when RenderBin.cpp went from v1.46 to v1.47. The problem goes away if I add state.popAllStateSets(); at line 386. -- Terry Welsh - mogumbo 'at' gmail.com www.reallyslick.com | www.mogumbo.com _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
