Hi, What problems are you running in to? The last major change to GLSL support was the addition of uniform arrays.
Cheers -- mew > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Oliver Schoenborn > Sent: Wednesday, April 18, 2007 9:49 AM > To: [email protected] > Subject: [osg-users] GLSL changes from OSG 1.0 to 1.2? > > I'm looking for the release notes for 1.1 and 1.2, or even better, the > porting notes (if any) for GLSL-related changed between 1.0 and 1.2. I'm > having problems with osg::Uniform usage in fragment shader under osg > 1.2, that I didn't have in 1.0. Thanks, > Oliver _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
