Hi,

What problems are you running in to?  The last major change to GLSL
support was the addition of uniform arrays.

Cheers
-- mew


> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:osg-users-
> [EMAIL PROTECTED] On Behalf Of Oliver Schoenborn
> Sent: Wednesday, April 18, 2007 9:49 AM
> To: [email protected]
> Subject: [osg-users] GLSL changes from OSG 1.0 to 1.2?
> 
> I'm looking for the release notes for 1.1 and 1.2, or even better, the
> porting notes (if any) for GLSL-related changed between 1.0 and 1.2.
I'm
> having problems with osg::Uniform usage in fragment shader under osg
> 1.2, that I didn't have in 1.0. Thanks,
> Oliver

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