Hi All, Watching some of the pains that users have had with the external dependency has prodded me to reconsider the OpenThreads/OpenSceneGraph relationship. I'm still the only one really managing OpenThreads, perhaps this might change, but even with a new manager its still an external dependency that users have to manage, not a big issue for users used to it, but for new users it clearly is still an issue.
So I'm considering moving branching OpenThreads and placing it in the core OpenSceneGraph and then managing it from there. If I do move it into OpenSceneGraph SVN then it'll still be a separate library, and with the CMake build system it should be possible to select the build of just OpenThreads for those who do need the rest of OpenThreads. While this is an inconvenience for pure OpenThreads users, it would be a simplification of life for the OpenThreads/OpenSceneGraph users, since the ratio between the two sets of developers is massively biased towards OpenSceneGraph (I'd guess something like a 1 to 100 ratio) so I'd their should be an overall benefit for the bulk of the OpenThreads users. So thoughts? Robert.
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
