Hi Eric,

Wierd, very wierd.  I don't understand why your OpenGL driver should behave
so differently.  The 10,10 font resolution line is overly blurry too, mine
is much clearer which suggest the driver is selecting too low a mip map
level.  This still doesn't explain the overlap though.

What drivers/hardware have your tried this on?

Robert.

On 5/8/07, E. Wing <[EMAIL PROTECTED]> wrote:

Thanks for working on this. The artifacting is really bad now, and
seems to happen for all mipmap levels. But hopefully this is now easy
to adjust. Attached is my screenshot of the normal osgtext example.

Thanks,
Eric

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