The core OSG doesn't support Cg. I don't have any plans for Cg
support, since GLSL really is the only fully cross platform solution.
I would have thought it would be possible to get osgNV working once
more, or write your own NodeKit to integrate Cg.
On 5/10/07, belthil <[EMAIL PROTECTED]> wrote:
Hello!
I have just realised that osgNV has been abandonned... And apparently
the lastest version of osgNV is no more compatible with the recent version
of osg. But i would like to use Cgs in my osg application. I know that osg
supports shaders with GLSL, but does it support Cgs as well now? If not, is
there another plugin for osg like osgNV?
I thank you a lot!
Belthil
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