The core OSG doesn't support Cg.  I don't have any plans for Cg
support, since GLSL really is the only fully cross platform solution.

I would have thought it would be possible to get osgNV working once
more, or write your own NodeKit to integrate Cg.

On 5/10/07, belthil <[EMAIL PROTECTED]> wrote:

Hello!

    I have just realised that osgNV has been abandonned... And apparently
the lastest version of osgNV is no more compatible with the recent version
of osg. But i would like to use Cgs in my osg application. I know that osg
supports shaders with GLSL, but does it support Cgs as well now? If not, is
there another plugin for osg like osgNV?

I thank you a lot!

Belthil


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