On 03/11/12 at 07:32pm, ianG wrote:
> Better to avoid that and come up with a payment system that doesn't
> need reputation - or at least one that doesn't lean so heavily on
> it.

I don't know how split these problems. In everyday life, when I use a
payment system (like cash) I accidentally use a reputation system: for
example, I know the reputation of sellers, and buy things from high
rated ones. The same applies to the sellers: they are more inclined to
sell to high rated buyers (but losses happen anyway).
The only way which seems, at this point, to be able to avoid the use of
reputation systems is a fair exchange. A real life example is easy to
setup.


> >[1] Enforcing Collaboration in Peer-to-Peer Routing Services
> >     (by Tim Moreton and Andrew Twigg)
> 
> That's an unfortunate turn of phrase there, which rather strikes at
> the heart of the problem you are trying to solve :)

It focuses on the routing layer of p2p networks, using a reputation
system. What I propose is complementary to that approach: users are
incentived to route well by their work, and they are incentived to 
stay active (e.g. share) because they get money in exchange on mine. 
So, their work should be extended to include payments on
the computation. Or I misunderstood your statement?
Anyway, maybe I catched the whole point after reading that from James A. Donald:

> But yes, there is no point in fixing a problem which is hard to solve
> with a solution to a problem that no one has yet adequately solved.

A last question come up to my mind: what about fixing the price? Maybe better
than nothing, without consider fair exchange problem.
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