(changed to Client protocol) 

It seems UPDATE and ROUTE-QUERY are some of the main reasons why the
client protocol differs from the peer protocol in P2PP. Are there any
other?

Am I missing something?

Thanks, Henry

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Salman Abdul Baset
Sent: Monday, March 03, 2008 12:27 PM
To: Eric Rescorla
Cc: 'P2PSIP Mailing List'
Subject: Re: [P2PSIP] Extending the (inclusive) merge for P2PSIP


>> For scenarios where a node initially joins as a client and later
>> decides [upon inviation from another peer] to upgrade itself to a
peer, it
>> will need a mechanism to obtain the routing table of its connected
peer.
>> In such a scenario, a client needs to issue an UPDATE.
>>
>> A client may also like to maintain connections with multiple peers
incase
>> the peer it is connected to goes offline. Thus, it needs to send an
>> UPDATE to obtain a list of backup peers from its connected peers. If
a
>> client connects to multiple peers, does it need to advertise multiple
>> destination lists?
>
> I'm sorry, I don't understand your argument here.
>
> 1. You don't need do do an UPDATE to get the routing table of a
>   peer. The ROUTE-QUERY command does this.

According to the existing model, clients need to explicilty request the 
connected peer (using ROUTE-QUERY) to transfer its routing table to
client 
in an UPDATE message. Is there any particular reason why a client cannot

request the routing table directly from its connected peer?

> 2. The only case in which you need to use destination lists is
>   you're connected somewhere other than the replica set for
>   your own peer id.

This will likely be the case for unstructured overlays.


>>> Note that a client can connect to peers at one of two places:
>>>
>>> - At the location indicated by its peer-id.
>>> - At a random location.
>>>
>>> In the first case, routing to the clients peer-id simpyly works,
>>> since it goes through the node responsible through that space,
>>> which is directly connected to the client. In the second case,
>>> the client can advertise a destination list [this is one use
>>> for this feature] consisting of the peer it is connected to
>>> and then itself.
>>
>> As I mentioned earlier, if a client connects to N peers to mitigate
>> against peer churn, it will need to advertise N destination lists
similar
>> to a multihomed router advertising N routes. This increases the
>> state/message complexity.
>
> Yeah, it only makes sense to choose a peer relay outside of your
> own replica set if you know specifically about that peer
> and know that it's stable. Otherwise, you should use one
> in your replica set.


>> Further, routing by destination lists breaks during churn.
>
> Well, sort of.
>
> The way that this works is that the client (with peer ID P) connects
> to peer X and advertises the destination list (X P). As long as X is
> reachable (no matter how much churn there is) then you should be
> reachable as well. Yes, this creates fate sharing with X.
> That's not necessarily bad.

My Skype client, when acting as a ordinary node, does not have fate 
sharing with its SN.

-s
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