The largest overlay i've seen where every node participated in storage and 
routing was ~1.6M. They operate best under ~650K. At about 1M the routing times 
get into the minutes. You would need to create and ad-hoc overlay for every 
stream. I've implemented a multicast layer that does this over a DHT. The DHT 
is the signaling layer used to setup these ad-hoc overlays(groups). RELOAD 
could perform the signaling, rendezvous setup, multicast grouping storage but 
not too much more.

On Mar 15, 2010, at 8:10 PM, Bruce Lowekamp wrote:

> So substituting the terms used in RELOAD, this is exactly my point.  
> draft-hu-ppsp-tracker-dht-performance-comparison assumes 20M peers, i.e. 
> nodes used in routing, and bases latency calculations on that number.  Not 
> 57K.  The draft further works out that with 20M peers storing data, each 
> needs to store 0.01 of a resource.
> 
> Even if you do the calculations with a reasonable number of peers (routing 
> nodes), the dht overlay will still obviously have higher latency than a 
> single-server based solution.  You select a dht overlay for different reasons 
> than you would select a central server-based solution.
> 
> Bruce
> 
> 
> On Mon, Mar 15, 2010 at 3:27 PM, jc <[email protected]> wrote:
> You need 57,142.857 nodes to route 20M of peer traffic. This is the algorithm 
> we used in fasttrack and is the same as in skype. This is a maximum capacity 
> scenario.
> 
> Sent from my iPhone
> 
> On Mar 15, 2010, at 6:32 PM, Bruce Lowekamp <[email protected]> wrote:
> 
>> They scale fine, but there is a point beyond which adding additional peers 
>> to the overlay routing merely adds latency.  Don't have time to look up the 
>> references now, but there are a number of papers discussing the advantages 
>> of different numbers of peers (superpeers in a lot of systems) needed for 
>> overlay routing.  You don't need 10M.
>> 
>> Bruce
>> 
>> 
>> On Mon, Mar 15, 2010 at 11:55 AM, jc <[email protected]> wrote:
>> 
>> On Mar 15, 2010, at 3:32 PM, Bruce Lowekamp wrote:
>> 
>>> The performance comparison draft compares the performance of a centralized 
>>> lookup server with a P2P DHT system with 10M peers.  Since those address 
>>> entirely different use cases, and no one would ever deploy a 10M peer 
>>> distributed tracker, it's not clear what the point of the comparison is.  
>>> This has nothing to do with RELOAD.
>> 
>> There are active distributed trackers w/ > 1M peers. Why would you not 
>> deploy a 10M user distributed tracker? They do inherently scale infinitely 
>> by nature.
>> 
>>> 
>>> Bruce
>>> 
>>> 
>>> 
>>> On Mon, Mar 15, 2010 at 12:55 AM, World <[email protected]> wrote:
>>> Dear all,
>>>  
>>> I am thinking what P2P Live Streaming and VoD Service can leverage P2PSIP 
>>> RELOAD. According to some research or proposal report, it seems that P2PSIP 
>>> RELOAD can be used in P2P-based Tracker and/or chunk description 
>>> distribution (chunk discovery) at the full distributed deployment. Both 
>>> P2P-based Tracker and chunk description distribution over P2PSIP overlay 
>>> were evaluated in performance referred to 
>>> draft-chen-ppsp-dht-chunk-discovery-evaluation-00.txt and 
>>> draft-hu-ppsp-tracker-dht-performance-comparison-01.txt. The result showed 
>>> the performance of DHT-based Tracker and chunk description distribution is 
>>> worse, even not acceptable for P2P Live Streaming and VoD Service.
>>> 
>>> So can we make such conclusion that P2PSIP RELOAD is not suitable to be 
>>> leverage for both P2P Live Streaming and VoD Service in case a full 
>>> distributed deployment is not mandatory? What do you think?
>>>  
>>> Any comments are welcome. Thanks.
>>>  
>>> BR,
>>> Jeffrey
>>> 
>>>  
>>> _______________________________________________
>>> P2PSIP mailing list
>>> [email protected]
>>> https://www.ietf.org/mailman/listinfo/p2psip
>>> 
>>> 
>>> _______________________________________________
>>> P2PSIP mailing list
>>> [email protected]
>>> https://www.ietf.org/mailman/listinfo/p2psip
>> 
>> 
> 

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