https://bugzilla.redhat.com/show_bug.cgi?id=2437502



--- Comment #69 from Nicola Taibi <[email protected]> ---
- Enemy players’ torpedoes have no effect on the ship’s shields; they only
cause damage to the hull.
- The lock must disengage if the object leaves the quadrant, is destroyed, or
if the ship changes quadrant.
- When the hull reaches 0%, all commands except xxx are disabled.
- The apr command is applicable to all objects present in the current quadrant.
- Reorganization of galactic object IDs.
- The ship is never destroyed but recovered.
- Deletion of the captain and data from galaxy.dat.
- Quadrant sensor: asteroids now display their composition.
- Redefinition of the energy data type to 64-bit, set to 999,999,999,999.
- When the client restarts, a full update of all status flags [UPD_FLAGS] is
forced.

The game is now feature-complete and stable (~98%). Ready for final technical
review.

Release 15.


With kind regards, Nick

Spec URL:
https://download.copr.fedorainfracloud.org/results/ntaibi/space-gl/fedora-rawhide-x86_64/10149485-spacegl/spacegl.spec

SRPM URL:
https://download.copr.fedorainfracloud.org/results/ntaibi/space-gl/fedora-rawhide-x86_64/10149485-spacegl/spacegl-2026.02.09-15.fc45.src.rpm


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