Elia J. Freedman wrote:
> 
> Do you know what the keyDown chars are?  I couldn't figure out which it was.
> That was how I was going to handle it.  Actually, I believe if I grab the
> keydown before the system handles it, it won't display at all (like if your
> application set a handler for all character 'e' entires, your app handles it
> instead of the system).

   There aren't any specific keyDown characters for setting the
graffiti shift state.  Instead, you would have to test the graffiti
state before calling SysHandleEvent and test it again afterward.  If
the states are different and the latter state is true then a shift
stroke was entered.

Regards,
Daniel.



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