The second part of your question is a known bug. Consider yourself lucky,
POSE locks up on me after every debug session.
-----Original Message-----
From: Alan Johnson <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, June 17, 1999 12:31 PM
Subject: POSE 2.1d28 lockup problem
>I'm running into a strange situation. Using POSE 2.1d28 on Win95, CW 5.1
>with patch, when I run gremlins, sooner or later the gremlin count stops
>incrementing. POSE is semi-frozen, meaning that none of the Palm
>functionality works but I can access the POSE menus via right clicking. I
>can stop/start gremlins via the dialog box but nothing happens. If my app
>has killed POSE in some manner, it would be nice to find it. I can't think
>of anything I would be doing that could pull the rug out from under POSE. I
>have fixed some bugs via using POSE 2.1d24 but can't explain the lockups
>under 2.1d28.
>
>BTW, I am still experiencing the situation of during the compile, run,
debug
>cycle, the CW debugger window does not display, POSE is locked, and I have
>to kill the debugger from the menu, close down CW and POSE then start them
>again in order to continue. The max number of times I can run debugging
>sessions in a row is 4 before this occurs. Is anyone else still
>experiencing?
>
>Thanks.
>--Alan
>
>