On Tue, 11 Apr 2000, Peter Epstein wrote:
> While the color bitmaps and such do take up space, if you compress them, the
> application shouldn't grow that much. If you're careful about using new APIs
> only when they're available, you should be able to make a single version
> that works on all devices.
Maybe I was not too clear. I know how to make an app that knows which
device it is on and only execute the new APIs when on a new
device. that is not what I am speaking of.
That new code, even if not used, takes up code resource space, making
the application larger. That with the color bitmaps, even compressed,
can make the app grow a considerable amount. For instance, my app that
was 78K, went to 98k with bitmap compression, when I added color.
A few people suggested seperate versions for b&w and color. I was just
wondering if that is the direction to take. It seems quite wasteful,
and error prone, to keep two versions of the same app.
I was just wondering which direction other developers are going.
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