With the bitmaps is no problem, I still use SDK 1.2 after a unsuccesfull
upgrade to 1.5. I still use it with the limitations. But I know them, I
create a bitmap. Then go to Bitmap Resource and do create or edit if it
still extist. The to the constructer menu above and select options and
the image size. I set the image size. Whola, done.
But when the image gets to big somehowe the object gets small. But it
still works. Only the precision in the bitmap is gone. But you can use
cut and paste from and other program like PaintShopPro.

PAtrick 

>>> [EMAIL PROTECTED] 04/27/00 04:11PM >>>
Since I have the same problem with bitmaps, I don't see how that
would work for a 12 x 36 button graphic.  It doesn't give you enough
pixels to work with.  Sigh.

At Thu, 27 Apr 2000 07:03:28, Patrick Heynen wrote:

> What I do is, I leave the Icon setting to it's original. And I draw
only
> the pixels I want to see. So when you want a small startup icon.
Assign
> Id 1001 and only draw the pixels in the top left of the field.
> I know it's not the way the program should work. But it's the only
way
>I get it to work and it operates easy.

At Thu, 27 Apr 2000 05:50:12, Stephen Bentley wrote:

> Using the latest and greatest Constructor (1.5b6) this happens:
> I create a new App Icon Family (or Bitmap family) and specify a
height /
> width different than 16x16 and hit Create for the Bitmap ID, the
Bitmap
editor
> comes up always in 16x16 mode. What do I do?
>
> Steve



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