This is a (in this case) rather unfortunate consequence of the default
behavior of the bitmap editor. In the old Constructor (pre-color) when you
created a bitmap and edited it a default 16 X 16 editor window appears. The
current Constructor probably simply calls the same bitmap editor but does
not modify the behavior to auto resize it to whatever size you specify in
the bitmap/icon family. However, you can create bitmaps and icons
larger/smaller than 16 X 16. Simply bring up the bitmap for editing, and in
the Options menu that appears, select Set Image Size. I do have a game I
wrote whose icon families I created this way (exact 15W by 9H bitmap) so I'm
pretty sure it works :-)

Rgds,
Jun-Kiat Lam
Metrowerks Technical Support

----- Original Message -----
From: "Stephen Bentley" <[EMAIL PROTECTED]>
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Thursday, April 27, 2000 7:46 AM
Subject: Icons always 16x16?


> Using the latest and greatest Constructor (1.5b6) this happens:
>
> I create a new App Icon Family (or Bitmap family) and specify a height /
> width
> different than 16x16 and hit Create for the Bitmap ID, the Bitmap editor
> comes up
> always in 16x16 mode.
>
> What can I do?
>
> Many Thanks as usual.
>
> Steve
>
>
>
> --
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