You need to change the bitmap size in two places. The first place (which
you already found) is in the Bitmap Family window. The second place is
once you open up the bitmap to edit. Constructor creates all bitmaps by
default 16x16. With the bitmap editing window up, go into the menu and
select "Resize Bitmap". Change those values to what you just set in the
Bitmap Family window.
It is a pain, and Constructor should be smart enough to create the bitmap
in the appropriate size (but it isn't), but the method above works.
James Lee, [EMAIL PROTECTED]
Seahorse Software, http://www.seahorsesoft.com/
On Thu, 27 Apr 2000, Stephen Bentley wrote:
> Since I have the same problem with bitmaps, I don't see how that
> would work for a 12 x 36 button graphic. It doesn't give you enough
> pixels to work with. Sigh.
>
> At Thu, 27 Apr 2000 07:03:28, Patrick Heynen wrote:
>
> > What I do is, I leave the Icon setting to it's original. And I draw only
> > the pixels I want to see. So when you want a small startup icon. Assign
> > Id 1001 and only draw the pixels in the top left of the field.
> > I know it's not the way the program should work. But it's the only way
> >I get it to work and it operates easy.
>
> At Thu, 27 Apr 2000 05:50:12, Stephen Bentley wrote:
>
> > Using the latest and greatest Constructor (1.5b6) this happens:
> > I create a new App Icon Family (or Bitmap family) and specify a height /
> > width different than 16x16 and hit Create for the Bitmap ID, the Bitmap
> editor
> > comes up always in 16x16 mode. What do I do?
> >
> > Steve
>
>
>
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