Hey guys,

I am writing code to dynamically draw icons for an application launcher.
I am using a linked list to store all of the entries of the launcher, which
include both tAIB resource bitmaps (which are just BitmapType written to a
resource, right?) and generic BitmapTypes, all stored as pointers in my node
structure as a BitmapPtr icon.

When I attempt to copy the resource to a static location in memory using

  newLink->icon=MemPtrNew( sizeof(BitmapType));
  DmOpenRef ref=DmOpenDatabase(cn,id,dmModeReadWrite);
  MemHandle h = DmGetResource( 'tAIB', 1000 );
  if(h){
   BitmapPtr oldIcon = MemHandleLock(h);
   MemMove(newLink->icon, oldIcon, sizeof(BitmapType));
   MemHandleUnlock(h);
  }else{
   newLink->icon=NULL;
  }
  DmReleaseResource(h)

I usually get crap written to the BitmapPtr and when I draw it with
WinDrawBitmap I usually get either a crash or just crap drawn to the screen,
I've yet to get a working icon.
Does anyone have a clue why my code keeps crapping out like this?

-- 
Thanks and best regards,
Ryan Rix
TamsPalm - The PalmOS Blog
(623)-239-1103 <-- Grand Central, baby!

Jasmine Bowden - Class of 2009, Marc Rasmussen - Class of 2008, Erica
Sheffey - Class of 2009, Rest in peace.

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