> >PilRC - the resource compiler handles bmp -> native palm image format.
> >and it does compression too. it might be worth taking a look at. my
> >images are normally much smaller than the original .bmp file
> 
> What compression algorithm does it use? Do u use only PilRC?

  my bitmaps are compiled into my apps.. and i put the COMPRESS tag
  on them.. :)) since PilRC is part of my dev. environment.. i use it

// az
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