> Wow, tough crowd! Not to be defensive, but I don't think my question was
> silly at all. Perhaps the wording could of been improved, but it's a valid,
> non-trivial request for information.
dont worry.. some of us actually hold back from hitting the send
button after writing comments like that :P it gets to you when
you start to realize that people dont RTFM or even *try* looking
for a solution to the problems they have before they post here.
> Isn't this one of the purposes of this list?
not to ask questions that are readily available in the knowledge
base, documentation etc.. you use the dev list to bring up issues
that are not documented (in my opinion).. mostly, topics discussed
here end up translated to the knowledge base eventually.
i think its just a purpose of "hey, i cannot be bothered checking"
and wola.. people post anyhow..
> There is no MemIsValidPtr()-type of function, and would rather not
> make assumptions based upon a given value.
you know, *you* manage your pointers.. if you free a pointer,
then set the pointer reference to NULL afterwards.. then a
simple check if it is NULL will be sufficient.. you can also
check lock counts on handles if you want to go that far :)
> BTW, thanks to those who did respond.
look for the Mem* API routines.. :)
if i sound abrupt.. thats just the way i am after flying from
USA and heading straight into email at 7am :) excuse me :P
// az
[EMAIL PROTECTED]
http://www.ardiri.com/ <--- free games!
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