I think you will find that the m68K inside palm units do not support floating point math. All floating point math is done using software emulation !!!! And therefore is slow. Far better to use fixed point math and binary scaling if you want any speed (although I suspect that this is a rare art these days).
-----Original Message----- From: Dave Lippincott [mailto:[EMAIL PROTECTED]] Sent: 19 September 2002 14:06 To: Palm Developer Forum Subject: Re: Does M68k supports floating point computing? Since this is a Palm forum, I'm assuming you mean 'does the Palm support floats' Yes, and doubles too. ----- Original Message ----- From: "Xue Qu" <[EMAIL PROTECTED]> Newsgroups: palm-dev-forum To: "Palm Developer Forum" <[EMAIL PROTECTED]> Sent: Wednesday, September 18, 2002 10:56 PM Subject: Does M68k supports floating point computing? > hi all,Does m68k supports floating point computing? > > Thanks > > > > -- > For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
