it is not compressed! but it still crashes.

--- In [EMAIL PROTECTED], "Markus Dresch" <[EMAIL PROTECTED]> 
wrote:
> is your bitmap compressed? you may not pass a compressed bitmap to
> BmpCreateBitmapV3.
> if it is compressed, you can try BmpCompress(bitmapP,
> BitmapCompressionTypeNone) prior to creating the v3 bitmap.
> 
> markus dresch (www.palmside.com)
> 
> > MemHandle h = DmGetResource(bitmapRsc, BmpId);
> > BitmapPtr bitmapP = (BitmapPtr)MemHandleLock(h);
> >
> > BitmapTypeV3 *bmpV3P = BmpCreateBitmapV3(bitmapP, kDensityDouble,
> > BmpGetBits(bitmapP), NULL);
> >
> > WinDrawBitmap((BitmapPtr)bmpV3P, (x + shift)/2, y/2);
> >
> > And the simulator crashes!
> 
> 
> 
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