> > > MemHandle h = DmGetResource(bitmapRsc, BmpId);
> > > BitmapPtr bitmapP = (BitmapPtr)MemHandleLock(h);
> > >
> > > BitmapTypeV3 *bmpV3P = BmpCreateBitmapV3(bitmapP, kDensityDouble,
> > > BmpGetBits(bitmapP), NULL);

not sure if that's the cause of the error, but - shouldn't you unlock the
MemHandle after retrieving the pointer to the bitmap?

markus dresch (www.palmside.com)



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