actually i use some similar code and it works. the only difference is that i use a normal BitmapType as a result of BmpCreateBitmapV3.
try to change this line: > BitmapTypeV3 *bmpV3P = BmpCreateBitmapV3(bitmapP, kDensityDouble, BmpGetBits(bitmapP), NULL); to this: > bitmapP = BmpCreateBitmapV3(bitmapP, kDensityDouble, BmpGetBits(bitmapP), NULL); btw, how exactly does the simulator "crash"? doesn't it show a message or something? markus dresch (www.palmside.com) -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
