> why are you creating a bitmap window like this? create a window
> then, use WinDrawBitmap() to copy it to the window. if your
> bitmap is compressed, you may get interesting results as well.

Several reasons, actually.  First, this method keeps the transparency with
no effort on my part.  Second, it's damn simple.  I already have the bitmap,
I just need to wrap a window around it to use the WinCopyRectangle function.
But, as that doesn't seem to work (though the window's bitmap is usable)
I'll see what I can do to implement what you suggest.  Lastly, it's even
simpler than that.  One line of code vs. half a dozen (to keep the
transparency).

We shall see...



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