> why are you creating a bitmap window like this? create a window > then, use WinDrawBitmap() to copy it to the window. if your > bitmap is compressed, you may get interesting results as well.
I just thought of another reason - unnessicary duplication of data. I have a LOT of animations, and I thought it best to use the bitmaps as they were in storage - saving a fair amount of dynamic memory. Alas, this was not to happen. Your solution was the solution, though I can not for the life of me think why what I was doing wouldn't work... Thank you for your help! Two heads are most definately better than one... -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
