> why are you creating a bitmap window like this? create a window
> then, use WinDrawBitmap() to copy it to the window. if your
> bitmap is compressed, you may get interesting results as well.

I just thought of another reason - unnessicary duplication of data.  I have
a LOT of animations, and I thought it best to use the bitmaps as they were
in storage - saving a fair amount of dynamic memory.  Alas, this was not to
happen.  Your solution was the solution, though I can not for the life of me
think why what I was doing wouldn't work...  Thank you for your help!

Two heads are most definately better than one...



-- 
For information on using the Palm Developer Forums, or to unsubscribe, please see 
http://www.palmos.com/dev/support/forums/

Reply via email to