Hi group, I have a low density bitmap I wish to draw on high density display without being scaled. Can anyone tell me how is this done?
I tried: WinSetScalingMode (kBitmapScalingOff); WinDrawBitmap(bmpP, x, y); but this has none effect ?! When the bitmap uses version3 bmp format, the blitter properly selects high-density bitmap and renders it as I wish. So, how can a 160x160 pix bitmap be rendered on left top portion of the screen on high density display devices? Thanks! George VS ([EMAIL PROTECTED]) -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
