Just got home and have a ton of Emails to respond to and then gone till Tuesday (Wyoming bound for the eclipse). I'll draft up what I'm thing early next week.
Tim Dunn Scientific\Data Visualization & Visual Analytics for; CIRES - Earth Lab-Analytics Hub CU Research Computing (CURC) Center for Research Data and Digital Scholarship (CRDDS) [email protected] On Thu, Aug 17, 2017 at 11:56 AM, David E DeMarle <[email protected]> wrote: > The only reason to "get rid of it" is because something new is coming that > is a superset of its functionality. From a user perspective it would be > instead of "turn on the extra headlight" it would be "add light and select > headlight as its type". Afterward they would behave exactly the same. > > > > > David E DeMarle > Kitware, Inc. > Principal Engineer > 21 Corporate Drive > Clifton Park, NY 12065-8662 > Phone: 518-881-4909 <(518)%20881-4909> > > On Thu, Aug 17, 2017 at 1:51 PM, Moreland, Kenneth <[email protected]> > wrote: > >> The use case Alan brings up is captured in bug 17236: >> https://gitlab.kitware.com/paraview/paraview/issues/17236. Until that >> bug is fixed, I would argue strenuously against disabling the headlight. >> The implementation of the bug fix may or may not require the headlight to >> stick around (depending on how it is implemented). >> >> >> >> I don’t personally have any other use case for the headlight, but it is a >> convenient way to get a bright light shining directly on the view. It’s >> valuable to quickly illuminate an object where the shading has made the >> colors murky. Is there a compelling reason to get rid of it? It’s tucked >> away in an innocuous corner of the GUI. >> >> >> >> -Ken >> >> >> >> *From:* ParaView [mailto:[email protected]] *On Behalf Of *Scott, >> W Alan >> *Sent:* Thursday, August 17, 2017 11:16 AM >> *To:* DeMarle, David E. (External Contacts) <[email protected]>; >> [email protected] >> *Subject:* Re: [Paraview] [EXTERNAL] Is anyone using the Extra Headlight >> in ParaView? >> >> >> >> No objection here. Only thought I have is that the lights may be setup >> by default slightly differently for 2d and 3d. We may want a “headlight” >> for 2d. >> >> >> >> >> >> Alan >> >> >> >> *From:* ParaView [mailto:[email protected] >> <[email protected]>] *On Behalf Of *David E DeMarle >> *Sent:* Thursday, August 17, 2017 7:35 AM >> *To:* [email protected] >> *Subject:* [EXTERNAL] [Paraview] Is anyone using the Extra Headlight in >> ParaView? >> >> >> >> By default, Paraview illuminates the scene with a vtkLightKit >> <http://www.vtk.org/doc/release/5.0/html/a01682.html>. You can however >> add an extra headlight. I am about to add a more general capability which >> lets you add any number and any kind of light, including the headlight. >> When I do that, the semi-hardcoded extra headlight becomes redundant. I >> would like to remove it to streamline both the code and the UI. >> >> Are there any objections to me doing that? >> >> David E DeMarle >> Kitware, Inc. >> Principal Engineer >> 21 Corporate Drive >> Clifton Park, NY 12065-8662 >> Phone: 518-881-4909 <(518)%20881-4909> >> > > > _______________________________________________ > Powered by www.kitware.com > > Visit other Kitware open-source projects at http://www.kitware.com/ > opensource/opensource.html > > Please keep messages on-topic and check the ParaView Wiki at: > http://paraview.org/Wiki/ParaView > > Search the list archives at: http://markmail.org/search/?q=ParaView > > Follow this link to subscribe/unsubscribe: > http://public.kitware.com/mailman/listinfo/paraview > >
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