Claude Heiland-Allen wrote: > > I'd be more worried about what to do when arbitrary atom-type-agnostic > objects keep copies of my atoms around long after my world has > deallocated the memory pointed to, and what to do when those expired > atoms come back into my world...
well yes, this is something you (the developer using arbitrary types) has to worry about. i guess chances are low that something like a reference counter will make it into t_atom fgmadsr IOhannes _______________________________________________ Pd-dev mailing list [email protected] http://lists.puredata.info/listinfo/pd-dev
