I hope you figure it out man, cause I would really like to know how its done

On 6/29/07, vade <[EMAIL PROTECTED]> wrote:
>  youre clearly not listening to me. I want to run my own mixing algorithms
> within a GLSL shader which needs to reference 2 or more textures.
>
> pix_mix is not what I need.
>
>
>
>
> v a d e //
>
> www.vade.info
> abstrakt.vade.info
>
>
>
>


-- 
B~
www.cypod.co.nr

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