I hope you figure it out man, cause I would really like to know how its done
On 6/29/07, vade <[EMAIL PROTECTED]> wrote: > youre clearly not listening to me. I want to run my own mixing algorithms > within a GLSL shader which needs to reference 2 or more textures. > > pix_mix is not what I need. > > > > > v a d e // > > www.vade.info > abstrakt.vade.info > > > > -- B~ www.cypod.co.nr _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
