Did you try my suggestion to send a 'texunit $1' message to pix_texture? It sets the texture unit for the shader to read from.
On 7/5/07, vade <[EMAIL PROTECTED]> wrote: > > Well, ive released the beta for Jitter. You guys are free to port whatever > you want, but Ive heard nothing on the multitexturing side of things for PD. > Im a bit saddened by that, but, whatever. > > http://001.vade.info has the jxs files, help files, shaders and example > content. > > Hopefully this can get sorted out soon enough. > > > v a d e // > > www.vade.info > abstrakt.vade.info > > > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
