What is "faster" in terms of patch loads and runtime performance, using regular connections or sends?
I ask this as I have been developing objects with lots of sends inside of them and I'm wondering if this has any impact on patch performance ... even if I don't use more then half of them? It seems to me that a regular connection has the advantage of not requiring a lookup for the receive... -- Dan Wilcox danomatika www.robotcowboy.com
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