What is "faster" in terms of patch loads and runtime performance, using
regular connections or sends?

I ask this as I have been developing objects with lots of sends inside of
them and I'm wondering if this
has any impact on patch performance ... even if I don't use more then half
of them?  It seems to me that
a regular connection has the advantage of not requiring a lookup for the
receive...

-- 
Dan Wilcox
danomatika
www.robotcowboy.com
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