On Tue, 18 Dec 2007 18:12:27 -0500 "Daniel Wilcox" <[EMAIL PROTECTED]> wrote:
> On Dec 18, 2007 6:08 PM, Mathieu Bouchard <[EMAIL PROTECTED]> wrote: > > > On Tue, 18 Dec 2007, Daniel Wilcox wrote: > > > > > What is "faster" in terms of patch loads and runtime performance, using > > > regular connections or sends? I ask this as I have been developing > > > objects with lots of sends inside of them and I'm wondering if this has > > > any impact on patch performance ... even if I don't use more then half > > > of them? It seems to me that a regular connection has the advantage of > > > not requiring a lookup for the receive... > > > > If you can't measure it, then it does not matter. > > > Agreed. I'm not going to spend any time trying to needlessly optimize > unless it makes some discernible difference. The slight difference is for [s~][r~] vs signal connections the order of creation can change things. It's been discussed before in the context of delay/resonator string models. > > > > Even though in both theory and experience you can be sure that [r]/[s] is > > at least a bit slower... it's damn hard to tell the difference for your > > average real-life project (by opposition to artificial situations like > > benchmarks). > > > Ok, thats what I thought ... I figured it wasnt a big impact. Just wondered > if anyone > else had wondered ... > > > > _ _ __ ___ _____ ________ _____________ _____________________ ... > > | Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC Canada > > > -- > Dan Wilcox > danomatika > www.robotcowboy.com > -- Use the source _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
