On Thursday, November 7, 2013, Joshan Mahmud wrote: > Hi all > > Apologise for the novice question, but I'm trying to work purely with C++ > & libpd (OSX desktop) and have been working with > samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. > > I can build the project fine (libpd & the cppTest app) but when it opens > the test patch (or any for that matter) I do not get any sound. The patch > themselves works fine. Print statements are ok and sending & receiving > messages seem ok. But I even built a patch which just *~ two phasors, and > couldn't hear it when I used the cppTest code to open my patch. I don't > think there is anything wrong with libpd nor my sound card as I compiled & > ran the iOSTest project (deployed to a simulator iPhone) and that worked > (fuzzy audio, but sound came through). > > Anyone have any good ideas? I know that with the output AudioUnit on OSX > has a default volume of 0 (unlike iOS which has default of 1.0 for volume) > so would it be something like that? > > Thanks!!! > Josh >
Did you send a "dsp on" message to your patch? -- Rafael Vega [email protected]
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