Hi Rafael Many thanks for your feedback! I'm glad there's actually something missing rather than the code just not working.
My other question is then, if I don't want to use Jack and just want to use something simple to tie up the dac of libpd to my default sound card - is there a simple way of doing that? Thanks Josh On Thu, Nov 7, 2013 at 1:31 PM, Rafael Vega <[email protected]> wrote: > And yes, the iOS Test project does the audio I/O for you. > > > On Thu, Nov 7, 2013 at 8:30 AM, Rafael Vega <[email protected]> wrote: > >> >> >> >> On Thu, Nov 7, 2013 at 8:23 AM, Joshan Mahmud <[email protected]>wrote: >> >>> I believe so, I'm running this code: >>> https://github.com/libpd/libpd/blob/master/samples/cppTest/src/main.cpp and >>> I presume line 56 (pd.computeAudio(true);) switches on DSP... >>> >>> Thanks >>> Josh >>> >>> >>> On Thu, Nov 7, 2013 at 12:54 PM, Rafael Vega <[email protected]>wrote: >>> >>>> >>>> >>>> On Thursday, November 7, 2013, Joshan Mahmud wrote: >>>> >>>>> Hi all >>>>> >>>>> Apologise for the novice question, but I'm trying to work purely with >>>>> C++ & libpd (OSX desktop) and have been working with >>>>> samples/cppTest/cpptest.xcodeproj from https://github.com/libpd/libpd. >>>>> >>>>> I can build the project fine (libpd & the cppTest app) but when it >>>>> opens the test patch (or any for that matter) I do not get any sound. The >>>>> patch themselves works fine. Print statements are ok and sending & >>>>> receiving messages seem ok. But I even built a patch which just *~ two >>>>> phasors, and couldn't hear it when I used the cppTest code to open my >>>>> patch. >>>>> I don't think there is anything wrong with libpd nor my sound card as I >>>>> compiled & ran the iOSTest project (deployed to a simulator iPhone) and >>>>> that worked (fuzzy audio, but sound came through). >>>>> >>>>> Anyone have any good ideas? I know that with the output AudioUnit on >>>>> OSX has a default volume of 0 (unlike iOS which has default of 1.0 for >>>>> volume) so would it be something like that? >>>>> >>>>> Thanks!!! >>>>> Josh >>>>> >>>> >>>> >>>> Did you send a "dsp on" message to your patch? >>>> >>>> >>>> -- >>>> Rafael Vega >>>> [email protected] >>>> >>>> >>> >> >> Maybe I'm missing something when skimming through your code, but, where >> are you setting up audio I/O? libpd doesn't do that automatically for you. >> Here's my implementation >> https://github.com/rvega/XookyNabox/blob/master/src/main.cpp It uses >> jack as audio I/O and libpd as DSP processing. >> >> >> > > > -- > Rafael Vega > [email protected] >
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