Not dynamic patching, but you can use [canvasargs] from iemguts. Updating the 
arguments doesn't happen immediately, but takes effect if the patch is saved 
and reloaded.

Barring this, I can't think of anything other than the dreaded option of 
sending individual mouse and keyboard messages to the canvas.
________________________________
From: Pd-list <[email protected]> on behalf of Alexandre Torres 
Porres <[email protected]>
Sent: 03 March 2018 03:01
To: Pd-List
Subject: [PD] how to change an object's argument via dynamic patching

Hi, is there a way to change the argument of just one object via dynamic 
patching without having to clear all of the patch's or subpatch's object and 
restart from scratch?

It's not that I'm lazy to clean and restart, I just can't do it, for technical 
reasons I don't think it's important to discuss right now.

This in Pd Vanilla, of course

cheers
_______________________________________________
[email protected] mailing list
UNSUBSCRIBE and account-management -> 
https://lists.puredata.info/listinfo/pd-list

Reply via email to