yeah, this would be quite different, though I can see how using it could do
the trick... but not to worry, as I have found a solution to those
technical issues that didn't need any of this ;) so I guess this is not
important anymore.

thanks

2018-03-05 8:14 GMT-03:00 Liam Goodacre <[email protected]>:

> Not dynamic patching, but you can use [canvasargs] from iemguts. Updating
> the arguments doesn't happen immediately, but takes effect if the patch is
> saved and reloaded.
>
> Barring this, I can't think of anything other than the dreaded option of
> sending individual mouse and keyboard messages to the canvas.
> ------------------------------
> *From:* Pd-list <[email protected]> on behalf of Alexandre
> Torres Porres <[email protected]>
> *Sent:* 03 March 2018 03:01
> *To:* Pd-List
> *Subject:* [PD] how to change an object's argument via dynamic patching
>
> Hi, is there a way to change the argument of just one object via dynamic
> patching without having to clear all of the patch's or subpatch's object
> and restart from scratch?
>
> It's not that I'm lazy to clean and restart, I just can't do it, for
> technical reasons I don't think it's important to discuss right now.
>
> This in Pd Vanilla, of course
>
> cheers
>
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