yeah, this would be quite different, though I can see how using it could do the trick... but not to worry, as I have found a solution to those technical issues that didn't need any of this ;) so I guess this is not important anymore.
thanks 2018-03-05 8:14 GMT-03:00 Liam Goodacre <[email protected]>: > Not dynamic patching, but you can use [canvasargs] from iemguts. Updating > the arguments doesn't happen immediately, but takes effect if the patch is > saved and reloaded. > > Barring this, I can't think of anything other than the dreaded option of > sending individual mouse and keyboard messages to the canvas. > ------------------------------ > *From:* Pd-list <[email protected]> on behalf of Alexandre > Torres Porres <[email protected]> > *Sent:* 03 March 2018 03:01 > *To:* Pd-List > *Subject:* [PD] how to change an object's argument via dynamic patching > > Hi, is there a way to change the argument of just one object via dynamic > patching without having to clear all of the patch's or subpatch's object > and restart from scratch? > > It's not that I'm lazy to clean and restart, I just can't do it, for > technical reasons I don't think it's important to discuss right now. > > This in Pd Vanilla, of course > > cheers >
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