sounds like a filter alright, with the noise input now, I get
pmpd~: no method for 'setK' maybe I dont have the latest version, isn't there a new release coming up to deken? Em sáb., 17 de fev. de 2024 às 07:01, cyrille henry <[email protected]> escreveu: > > > Le 16/02/2024 à 19:16, Alexandre Torres Porres a écrit : > > ok, one more thing... > > > > The 1st is just a very basic implementation : it's not possible > to define a non-linear link for example. > > The 2nd one solve them in a very simple scenario : 1 mass and 1 > spring. So it's not possible to create other network. > > > > > > So Spring from SuperCollider is just a very simplified model, and > according to people in the SuperCollider forum it's not really different > than a 2nd order filter like Ringz or resonant~ from ELSE, right? > the SC spring is not a simplified model, it's the standard model. (you can > only add complexity to the classic MSS) > > if you put 1 mass and 1 spring, you have a 1st order filter. > if you put two 1st order filter one after the other, you have one 2nd > order filter. > > > > So I'm failing to see where SuperCollider's Spring shines. I already > ported it to a compiled Pd object, and I also ported the MAX code but I > can't see why I should bother including them or what would be special about > them. I like the Ball object from SC and that seems like something fun to > have... > > But then, I think I mentioned this before, I came across Spring in SC > here on this code on Scanned Synthesis https://sccode.org/1-4Rm < > https://sccode.org/1-4Rm> it's just a chain of Spring objects connected > in a series, with a feedback loop, so it's circular. The output of each > spring is an audio channel output and an object crossfades between the > channels and "scans" it. > I don’t know anything about SC or Max, so I can't talk about that. > > scann synth was propose when a 100 masses simulation need too much CPU to > be computed in real time at audio rate. So the shape of the string was only > computed at data rate. > if you use audio object, then it's not scanned synthesis. it's just PM > audio simulation. > So, your just mixing multiple things here, and I hardly understand this > discussion. > > cheers > c > > > > > So now I wonder if Spring is indispensable in this patch, and if one can > just use some other 2nd order filter instead. I am also presuming that > there might be some technical details where the sheer simplicity of this > setup misses some important factors that you are covering in your scannd > synthesis implementations with pmpd, huh?> > > Cheers > > > > > > thanks for clarifying > > > > But if you just want to play with meaningful parameter without > understanding the physics, then pmpd is not for you. > > > > > > This is what I realize, and I would also like to have some higher > level ready made and easy to use toys for simple tasks. > > > > there are lot's of software dedicated to MSS, the equations are > all about the same. > > But physical modelling is broader than MSS. > > > > > > sure, I see > > > > Thanks for the references and answers. > > >
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