On 1/16/2012 8:25 PM, Tim Bray wrote:
"The images themselves take up between 550 to 650 megabytes on the
disk"... great freaking jehovah and all the buddhist saints, that
constitutes serious cruelty to anything less than a building-sized
NASA mainframe.
Well, that is just the size that a 6x7 frame at 4000 dpi works out to. I just took a look at my file archives and the largest file I have - 1.6 gigs - started out as a 600 mb file but after a few layers etc. it grew... The folks here who are scanning LF images must be dealing with file sizes way beyond these... These little 6x7 negs are really pretty modest.
But... to address your question: My intuition says that your best
bang-for-the-buck might come from turning some of your spinning rust
into SSD.  Mind you, that would be a lot of bucks.  BUT, my 25 years
of experience in software say you need to measure more and better
before you start throwing speculative money around.  If it were a Mac,
I'd suggest all sorts of ways to look at what's going on and get a
better handle on where the bottlenecks are.  In your case, I'd track
down a friend or relation who's a Windows performance expert and bribe
him or her with beer or backrubs to take a look and figure out what's
going on.  Then you might have a clue what to do.
Yeah _ i can't figure this. I loaded that 1.6 gig image and then launched the lens correction filter. The preview froze at about 20% at stayed frozen for a full 90 seconds. But, the drive activity was relatively little and PS only threw out about 2.5 gigs of temp files. The processor never got about 2% (at times it was 0). It is like the computer was just sitting there doing nothing, literally nothing. But after about 90 seconds it fired up... I looked at the performance logs and there are no entries relating to the times I was testing - it does seem to have some entries that appear during boot up but I don't know what they mean.

Hmmm - I will keep digging... Thanks for the reply.

Mark

-T

On Mon, Jan 16, 2012 at 4:52 PM, Mark C<[email protected]>  wrote:
This weekend I finally downloaded Photoshop CS5 and installed it (I've been making 
do with CS4 up till now). I also bumped up the RAM in my PC from 6 gigs to 16. 
Anticipating blazing fast performance, I scanned some 6x7 negs and  started 
processing them. The images themselves take up between 550 to 650 megabytes on the 
disk, and have a 'pixel dimension" in PS of 450 to 550 mb.

So... I'm not seeing any speed enhancement at all. Particularly frustrating is when I launch 
a filter and things seem to just stop. For instance, I loaded a large file and selected 
filter>  lens correction. About 20% of the image appears in the preview and then 
everything stops for 45 to 60 seconds, then it starts up again. I fired up windows task 
manager and it shows ample free memory (9 to 10 gigs 'available' and 4 to 6 gigs 
"free.")  During the pause the processor drops to just 1 or 2 percent utilization 
and the system swap file does not grow. However - photoshop does spawn 8 to 12 temp files, 
most of which show 0 KB in size but a couple of which are at the 3 to 6 gigabyte size. 
During the pause, I see the drive light on, so I guess everything is stopping while 
Photoshop is writing to the scratch drive. But why is it writing to the drive when it have 
gobs of free memory? And yes - I did check the performance tab and PS is set to access 
12.964 gigs of ram. Should be plenty.

I'm starting to wonder if I should set up a ram disk and make it the PS scratch 
disk. I'm not even sure if you can do that in WIndows 7 (last time I used a RAM 
disk I was using a DOS computer....)

Any thoughts? The processor is an Athlon Phenom X4 955 and the Video card is an 
NVidia Geforce 250 with 1 gig of ram, running Win 7 64 bit. Not a hot rod 
system but it should be competent.

Thanks -

Mark

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