On 03/22/2014 03:33 PM, Andrew Dunstan wrote:
On 03/21/2014 06:43 PM, Heikki Linnakangas wrote:
On 03/21/2014 10:47 PM, Andres Freund wrote:
On 2014-03-21 17:37:35 -0400, Tom Lane wrote:
Andres Freund <[email protected]> writes:
I think the GinLogicValueEnum is supposed to be an enum's name, not a
variable name, right?
I think the whole thing is too cute by half. Why isn't it just
typedef enum GinLogicValue
{
GIN_FALSE = 0, /* item is present / matches */
GIN_TRUE = 1, /* item is not present / does not
match */
GIN_MAYBE = 2 /* don't know if item is present /
don't know if
* matches */
} GinLogicValue;
instead of thinking that we are smarter than the compiler about how
to store the enum?
It seems to be a memory only type, so using anything but the raw enum
type seems odd. If it were ondisk alignment stuff could make it
advantageous, but this way...
That enum is used in the "check" arrays that are passed around GIN,
with one element per index term being searched. I'd really like to
keep it small, because the can be hundreds of elements long, and if
the compiler decides to store it as a 4- or 8-byte value instead of
one byte, it starts to add up.
Besides memory usage, it's convenient that an array of GinLogicValues
is compatible with an array of booleans, as long as there are no
GIN_MAYBE values in it.
I committed your original fix to make it an enum type, like it was
supposed to be. Thanks!
I don't think there's any guarantee it's only going to be one byte. The
ANSI C standard says:
Each enumerated type shall be compatible with char, a signed integer
type, or an unsigned integer type. The choice of type is
implementation-defined. (6.7.2.2 Enumerationspecifiers)
Here's the code from gin.h (after fixing the issues Andres and Tom
pointed out):
enum GinLogicValueEnum
{
GIN_FALSE = 0, /* item is not present / does not match
*/
GIN_TRUE = 1, /* item is present / matches */
GIN_MAYBE = 2 /* don't know if item is present /
don't know if
* matches */
};
typedef char GinLogicValue;
The reason for the typedef is precisely that an enum is not guaranteed
to be one byte. Tom suggested getting rid of the typedef, but it's
needed to make sure it's stored as one byte.
I'll go add a comment to it, explaining why it's needed.
- Heikki
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