Micah Dowty wrote: > > I just added the "Base rotation angle" config option to implement this. It > rearranges the rotation logic in video.c such that a 90 degree rotation flag > loads the 90+base degree video wrapper, and so on. >
great stuff, thank you. I just tested it yesterday. It eases a lot the config. But ... - in one particular case (the calibration) I need to know the value of the rotation base because physical coordinates must be handled, - the bitmaps are not rotated, whatever the base rotation !! Any idea ? TIA, Pascal -- Pascal Bauermeister Head of Software Development SMARTDATA PSE-A / EPFL CH-1015 Lausanne http://www.smartdata.ch mailto:[EMAIL PROTECTED] Phone: +41 (21) 693 84 98 fax: +41 (21) 693 84 91 _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
