On 2001.11.20 12:40 Pascal Bauermeister wrote: > Pascal Bauermeister wrote: > > > > Micah Dowty wrote: > > > > > > I just added the "Base rotation angle" config option to implement > this. It > > > rearranges the rotation logic in video.c such that a 90 degree > rotation flag > > > loads the 90+base degree video wrapper, and so on. > > > > > > > great stuff, thank you. I just tested it yesterday. It eases a lot the > config. > > > > But ... > > > > - in one particular case (the calibration) I need to know the value of > the rotation base > > because physical coordinates must be handled, > > > > - the bitmaps are not rotated, whatever the base rotation !! > > > > ... and I just discovered that the focus moving via the keyboard have > some problems when the base rotation isn't 0 ! >
I added a new config option, "Base rotation doesnt affect arrow keys" that should fix this > > > Pascal > > > -- > Pascal Bauermeister > Head of Software Development > > SMARTDATA > PSE-A / EPFL > CH-1015 Lausanne > > http://www.smartdata.ch > mailto:[EMAIL PROTECTED] > Phone: +41 (21) 693 84 98 > fax: +41 (21) 693 84 91 > _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
