Pascal Bauermeister wrote: > > Micah Dowty wrote: > > > > I just added the "Base rotation angle" config option to implement this. It > > rearranges the rotation logic in video.c such that a 90 degree rotation flag > > loads the 90+base degree video wrapper, and so on. > > > > great stuff, thank you. I just tested it yesterday. It eases a lot the config. > > But ... > > - in one particular case (the calibration) I need to know the value of the rotation >base > because physical coordinates must be handled, > > - the bitmaps are not rotated, whatever the base rotation !! >
... and I just discovered that the focus moving via the keyboard have some problems when the base rotation isn't 0 ! Pascal -- Pascal Bauermeister Head of Software Development SMARTDATA PSE-A / EPFL CH-1015 Lausanne http://www.smartdata.ch mailto:[EMAIL PROTECTED] Phone: +41 (21) 693 84 98 fax: +41 (21) 693 84 91 _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
