yeah, I can agree with that :)
> On 03 Oct 2014, at 14:27, Tudor Girba <[email protected]> wrote:
>
> I suggest another thing.
>
> We keep Cmd+g as the "ginspect". And when we will work on the next tools will
> add this command when possible.
>
> So, in essence, Cmd+i will become the Cmd+Shift+i from my proposal, and Cmd+g
> will become the Cmd+i from my proposal.
>
> What do you think?
>
> Cheers,
> Doru
>
>
>
> On Fri, Oct 3, 2014 at 12:21 PM, Esteban Lorenzano <[email protected]
> <mailto:[email protected]>> wrote:
> well… but I still keep my argument: current cmd+i semantics is “popup a new
> inspector”, if we change that *just in the playground”, it will be annoying.
> anyway, looks like opinions are divided: I believe that using cmd+i is bad,
> while the rest of the world believe is the best way to go.
> but since I’m not sure, I’m making a poll to see the general opinion :)
>
> Esteban
>
> > On 03 Oct 2014, at 10:13, Marcus Denker <[email protected]
> > <mailto:[email protected]>> wrote:
> >
> >
> > On 03 Oct 2014, at 10:08, Christophe Demarey <[email protected]
> > <mailto:[email protected]>> wrote:
> >
> >>
> >> Le 3 oct. 2014 à 08:26, Esteban Lorenzano a écrit :
> >>
> >>> well, but that’s something that *now* you cannot do.
> >>> what people will see now is “cmd+i does one thing in playground, and
> >>> other thing in other parts of the system".
> >>
> >> Maybe it is me but what I see is cmd+i => inspect.
> >> I will be more confused to use cmd+o in GT and cmd+i everywhere else.
> >>
> >
> > another argument: everyone agrees that we open too many windows (*far* too
> > many windows) and that we
> > need to change the IDE to do that less.
> >
> > Now if we declare “every keystroke that used to open a window needs to open
> > a window forever and in all
> > contexts”, then it will be hard to solve the window-plague…
> >
> > Marcus
> >
>
>
>
>
>
> --
> www.tudorgirba.com <http://www.tudorgirba.com/>
>
> "Every thing has its own flow"